JoyCity
Daily close in US$ at the latest USD/KRW close. Source: KRX via FinanceDataReader.
JoyCity develops and publishes video games, both PC online games and mobile games, for players worldwide.
Its titles span sports, strategy-simulation, board, and casual genres, including its flagship Freestyle sports-game series and licensed titles such as Caribbean-themed and military strategy games. Listed on KOSDAQ, Korea's tech-focused stock exchange, the company derives the large majority of its revenue from overseas markets, served through direct distribution and third-party publishing arrangements. Mobile games account for the greater share of total revenue, with online games making up most of the remainder.
Summary is AI-generated and may contain errors · figures from DART filings
Beyond game publishing, JoyCity also earns ancillary revenue by providing user-acquisition marketing services to other companies and from rental income on its office building.
JoyCity in five facts
What does JoyCity do?
JoyCity develops and publishes video games, both PC online games and mobile games, for players worldwide.
Where is JoyCity listed and in which sector?
JoyCity (Korean name: 조이시티) trades under KRX code 067000 on KOSDAQ, the Korea Exchange's board for smaller and growth companies. It is classified in the Information Technology sector, Software.
How large is JoyCity?
Its market capitalisation was US$55.8M on 2026-10-21, which puts it in this site's small-cap group. US$ amounts are converted from won at 1 USD ≈ ₩1,325 (2026-10-21).
What were JoyCity's latest annual revenue and operating profit?
For fiscal year 2025, JoyCity reported revenue of US$105.9M, operating profit of US$4.3M and a net loss of US$7.8M, per its annual report on DART (data retrieved from DART on 2026-09-05). Revenue was down 1.7% on the previous year.
Where does this data come from?
Financial statements and filings come from DART, Korea's official corporate-filing system. Share prices, market capitalisation and trading status come from KRX. Company summaries are AI-generated from the filings and may contain errors; financial figures are mapped directly from DART.
Data sources and last updated
- Filings and financial statements
- DART (dart.fss.or.kr), Korea's official corporate-filing system
- Prices, market cap, trading status
- KRX (Korea Exchange), via FinanceDataReader
- Latest annual financials
- Fiscal year 2025, data retrieved from DART on 2026-09-05
- Share price and market cap
- Close of 2026-10-21
- Currency
- US$, converted from won at 1 USD ≈ ₩1,325 (2026-10-21 close)
- Company data updated
- 2026-10-21
- Company summary
- AI-generated from filings; may contain errors. Information only, not investment advice.
- Report on securities held by executives/major shareholdersOct 19
- Report on securities held by executives/major shareholdersOct 12
- Report on securities held by executives/major shareholdersSep 29
- Report on large shareholdings (5% rule) (standard)Sep 14
- Operating results (consolidated) (preliminary) (fair disclosure)
JoyCity filed provisional (unaudited) consolidated results for Q2 2026: revenue of US$27M (+17.08% year on year), operating profit of US$408K (−81.48% year on year) and a net loss of US$708K.
Earnings · Aug 4 - Operating results (consolidated) (preliminary) (fair disclosure)
JoyCity filed provisional (unaudited) consolidated results for Q1 2026: revenue of US$29.2M (+28.95% year on year), operating profit of US$216K (−85.69% year on year) and net income of US$33.9K (−94.26% year on year).
Earnings · May 6 - [Amended] Change of 30% or more in revenue or profit/loss structure (15% for large companies)
JoyCity updated its previously filed consolidated results for FY2025: revenue of US$94.6M (−1.7% year on year), operating profit of US$3.82M (−51.2% year on year) and a net loss of US$7M.
Earnings · Mar 9 · 2 versions - Operating results (consolidated) (preliminary) (fair disclosure)Earnings · Jan 19
